practice · skill
a regular repeat of an action to develop skill
Examples
- The daily drilling of the US Navy's nuclear submarine crews ensures flawless reactor response during emergencies. institutions
- Pianist Martha Argerich rehearsed Chopin's Étude Op. 10 No. 4 daily for a year before her 1965 Warsaw performance. everyday life
- Linux kernel developers run automated test suites on every code commit to maintain system stability. computing
Emergence
through: repeats of an action occur with regular frequency to enable growth in ability
- routine development
- progressive refinement
- structured repetition
Chain to foundations
- practiceL21
- repeatsL1
- actionL4
- skillL20
- learnL7
- interactionL2
- informationL6
- differenceL1
- patternL0 (shown above)
- marksL5
- differenceL1 (shown above)
- partL1
- changeL1 (shown above)
- patternL0 (shown above)
- surfaceL4
- boundaryL2
- spaceL0 (shown above)
- differenceL1 (shown above)
- changeL1 (shown above)
- touchL3
- spaceL0 (shown above)
- boundaryL2 (shown above)
- interactionL2 (shown above)
- changeL1 (shown above)
- partL1 (shown above)
- boundaryL2
- patternL0 (shown above)
- differenceL1
- peopleL6
- othersL2
- spaceL0 (shown above)
- timeL0 (shown above)
- patternL0 (shown above)
- differenceL1 (shown above)
- setsL3
- patternL0 (shown above)
- othersL2 (shown above)
- boundaryL2 (shown above)
- differenceL1 (shown above)
- persistL1
- distinctL3
- differenceL1 (shown above)
- othersL2 (shown above)
- entitiesL4
- interactingL4
- interactionL2 (shown above)
- touchL3 (shown above)
- groupsL5
- timeL0 (shown above)
- othersL2
- stateL2
- differenceL1 (shown above)
- changeL1 (shown above)
- conditionL3
- interactingL4 (shown above)
- likeL3
- processL4
- becomeL5
- experienceL12
- abilityL19
- energyL0 (shown above)
- regularL1
- processL4 (shown above)
- capacityL11
- enoughL8
- patternL0 (shown above)
- potentialL18
- openL17
- boundaryL2 (shown above)
- spaceL0 (shown above)
- extentL3
- motionL2 (shown above)
- stateL2 (shown above)
- enablesL16
- makeL4
- provideL8
- possibleL3
- resourceL15
- parameterL4 (shown above)
- windowL7 (shown above)
- boundaryL2 (shown above)
- driftL11
- parameterL4 (shown above)
- changeL1 (shown above)
- goL3 (shown above)
- makeL4 (shown above)
- nothingL10
- wayL9
- spaceL0 (shown above)
- linksL8
- partL1 (shown above)
- connectsL7
- flowL3
- interactionL2 (shown above)
- persistL1 (shown above)
- structureL2 (shown above)
- broughtL6
- happenL2 (shown above)
- maintenanceL14
- matterL1 (shown above)
- differenceL1 (shown above)
- systemL5
- setsL3 (shown above)
- partL1 (shown above)
- structureL2 (shown above)
- interactionL2 (shown above)
- substanceL12
- fallL3
- spatialL13
- unoccupiedL9
- occupiedL8
- holesL7
- spaceL0 (shown above)
- boundaryL2 (shown above)
- matterL1 (shown above)
- definesL6
- patternL0 (shown above)
- boundaryL2 (shown above)
- differenceL1 (shown above)
- structureL2 (shown above)
- establishesL5
- makeL4 (shown above)
- othersL2 (shown above)
- surroundedL4
- spaceL0 (shown above)
- windowL7 (shown above)
- openL17
- resultsL11 (shown above)
- actL3
- changeL1 (shown above)
- interactionL2 (shown above)
- spaceL0 (shown above)
- learnL7
- developmentL5
- regularL1 (shown above)
Neighborhood
Concepts that depend on this one above; what it is built from below.
Used by (1)
Relations
| is-a | action.deed | practice is a kind of action |
| enables | skill.ability | practice enables skill |