The Emergence Machine

capacity · size

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the maximum load that a thing can have while its parameter stays inside the window

capacity.size · forms: capacities, capacity

Examples

Emergence

from: parameter window wall inside persist time
through: The condition of a thing changes over time, and its parameter moves within a range; when the parameter reaches the end of the window, the thing no longer persists; the capacity is the greatest load the thing can bear while still remaining within that window.

Chain to foundations

changeL1 change.process: When a thing is not the same after as it was before.capacityL11 capacity.size: the maximum load that a thing can have while its parameter stays inside the windowenergyL0 energy.capacity: That by which things can be not as they were.outsideL6 outside.spatial: the space that is not inside a thing's boundaryrangeL3 range.spatial: the space between two boundariesstateL2 state.condition: a pattern of a thing that persists through time in a placewallL10 wall.range-end: The value of a parameter at which a window ends.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.windowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.parameterL4 parameter.condition: A condition of a thing that can change while the thing persists.partL1 part.relation: Something that is in a thing but is not all of that thing.arrangementL3 arrangement.spatial: a structure of parts in space.matterL1 matter.substance: A pattern of energy that is in one place in space through time.persistL1 persist.continue: To be the same through time.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.insideL5 inside.spatial: in the space that is within an object's boundaryboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.objectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.conditionL3 condition.state: a state of a thing that persists through time in a placestructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.timeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.
as tree

Neighborhood

Concepts that depend on this one above; what it is built from below.

used bybuilt fromstoreL12store.place — a place where items are kept in a bounded structure so they persist after useplate is fullL14plate-is-full.capacity — A container that can hold no further items because its boundary has been reached, though the container itself persists.abilityL19ability.capacity — a capacity to do something that results from having enough energy and a regular pattern of process.burnoutL19burnout.capacity — maintenance sustained past the rate at which the maintaining capacity is restored, until that capacity leaves its own wihealthL19health.condition — A state condition of matter that persists while its energy capacity follows a regular pattern.hotL19hot.temperature — a state where a matter has more energy capacity than usual for that kind of mattermaxed outL19maxed-out.threshold — A parameter has reached the wall of its capacity, where no further increase can be sustained and maintenance can no longpowerL19power.energy — the capacity to produce change through movement in space over timecapacityL11capacity.size — the maximum load that a thing can have while its parameter stays inside the windowparameterL4parameter.condition — A condition of a thing that can change while the thing persists.windowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.wallL10wall.range-end — The value of a parameter at which a window ends.insideL5inside.spatial — in the space that is within an object's boundarypersistL1persist.continue — To be the same through time.timeL0time.dimension — The before and after of things: that in which a thing can be, and then not be the same.E0 concrete → E14 abstract

Used by (10)

storeL12plate is fullL14abilityL19burnoutL19healthL19hotL19maxed outL19powerL19stretched thinL19surplusL19

Provenance

author: openrouter:openai/gpt-oss-120b · date: 2026-07-29 · confidence: 0.8 · source: Sample/hundred-words-six-terms.md