The Emergence Machine

momentum · retained

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drift that continues after the force producing it stops

Momentum (noun) means: drift that continues after the force producing it stops. It emerges from drift, parameter, window, maintenance: drift persists within a parameter's window after the force ends because the cessation of force interacts with temporal continuity and boundary conditions to sustain motion. In the EmergenceLexicon it sits at computed level 16, chaining down to the four foundations (space, time, energy, pattern).

momentum.retained · forms: momentum

Examples

Emergence

from: drift parameter window maintenance boundary continue force stop time
through: drift persists within a parameter's window after the force ends because the cessation of force interacts with temporal continuity and boundary conditions to sustain motion.

Chain to foundations

peopleL6 people.social: a group of distinct entities that persist over time and interact through mutual touchoffL2 off.state: when a thing is not here, it is therematterL1 matter.substance: A pattern of energy that is in one place in space through time.interactingL4 interacting.social: when two things change each other while touchingvalueL7 value.magnitude: The number a parameter has at a time.makeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.repeatsL1 repeats.action: to do a pattern again during timeactL3 act.deed: do somethingactionL4 action.deed: A change that is done by a thing.applyingL8 applying.action: to put something onto a surface by a toolrangeL3 range.spatial: the space between two boundarieschangeL1 change.process: When a thing is not the same after as it was before.motionL2 motion.movement: Change of place: a thing is here, and after, it is there.entitiesL4 entities.object: things that are each distinct from other thingspurposeL9 purpose.goal: a goal that is about why a thing is doneprocessL4 process.general: A set of changes that occur in something over time.partL1 part.relation: Something that is in a thing but is not all of that thing.quantityL7 quantity.numerical: the size of how many things are in a spacegoalL6 goal.purpose: a needed state that differs from a statedifferenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.useL6 use.application: to make something change by acting on itconditionL3 condition.state: a state of a thing that persists through time in a placejustL2 just.exact: that which does not differ from the thing it is aboutmomentumL16 momentum.retained: drift that continues after the force producing it stopsholdL13 hold.physical: keep thing with touch and force so it does not movetimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.comeL3 come.arrive: To move through space until being at some place.applicationL10 application.use: a process in which something is used for a specific purposeoccursL2 occurs.event: a change that is at some place during timetoolsL7 tools.tool: a device that helps a person do worklimitL14 limit.boundary: a wall that holds regardless of applied forcedistinctL3 distinct.attribute: a thing is not the same as another thingpersistL1 persist.continue: To be the same through time.maintenanceL14 maintenance.upkeep: Work that holds the parameters of a thing inside its window.interactionL2 interaction.process: When two things change each other.outsideL6 outside.spatial: the space that is not inside a thing's boundaryknowledgeL7 knowledge.cognitive: information that people have about somethingnumberL6 number.quantity: a mark of many distinct others together in a placeparameterL4 parameter.condition: A condition of a thing that can change while the thing persists.groupsL5 groups.collection: a set of entity that are together because each entity has patterncontactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.surfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.keepL5 keep.maintenance: to make something persist in a place or statedoingL5 doing.activity: the act of engaging in a deedlinksL8 links.connection: a thing that connects two thingshappenL2 happen.event-occurrence: A change that is at some place during time.flowL3 flow.movement: Motion of many parts of matter together through one place.pressL5 press.force: to move an object until it is in contact with a surfacehelpL5 help.assistance: to make another thing change when it can not change by itselfinformationL6 information.knowledge: a pattern of marks that are differencespatternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.goL3 go.movement: to move one from a place to another placeenergyL0 energy.capacity: That by which things can be not as they were.insideL5 inside.spatial: in the space that is within an object's boundarywallL8 wall.range-end: The value of a parameter at which a window ends.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.driftL11 drift.aimless: Change of a parameter with nothing that makes it go one way.sizeL2 size.measurement: the space that a thing's matter is inwayL9 way.method: a link of one place to another through spaceworkL3 work.effort: a change that happens when energy moves something through spacestateL2 state.condition: a pattern of a thing that persists through time in a placewindowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.structureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.carryingL5 carrying.transporting: To move with a thing that is in one place and then is in another, where the thing remains in contact.nothingL10 nothing.absence: not a thingmarksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.connectsL7 connects.verb: When two things are brought together so that a flow between them can happen and persist.continueL6 continue.action: persist while doing something through timetouchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.needL5 need.psychological: a state that diverges from a persistent condition of an objectboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.putL3 put.placement: to move something into a placenoneL9 none.quantity: no amount of a thingobjectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.arrangementL3 arrangement.spatial: a structure of parts in space.meaningL8 meaning.significance: a pattern of knowledge that differs from a stateamountL8 amount.quantity: the quantity of a thing is a size or a numberforceL12 force.push: a press of matter that results in a change in motionothersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.stopL15 stop.action: to be a change that motion interacts with limit and endsspecificL3 specific.detail: that which does not differ from the thing it is about and is not othersdeviceL5 device.tool: A thing made of matter in which energy flows through a structure to do some change.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.broughtL6 brought.past-tense: To come to a place carrying a thing that was not there before.materialL5 material.physical: a thing that is a pattern of energy in a place through time and can be an object
full chain as text (311 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

used bybuilt from — 1 more not shownsnowball effectL19snowball-effect.stacked-dependency — A change that grows because each next step depends on the size achieved by the previous, until the weight of prior accummomentumL16momentum.retained — drift that continues after the force producing it stopsdriftL11drift.aimless — Change of a parameter with nothing that makes it go one way.parameterL4parameter.condition — A condition of a thing that can change while the thing persists.windowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.maintenanceL14maintenance.upkeep — Work that holds the parameters of a thing inside its window.boundaryL2boundary.limit — The place where a thing ends and what is not the thing begins.continueL6continue.action — persist while doing something through timeforceL12force.push — a press of matter that results in a change in motionstopL15stop.action — to be a change that motion interacts with limit and ends

Used by (1)

snowball effectL19

Provenance

author: retrofit:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.8 · source: Sample/hundred-words-six-terms.md