The Emergence Machine

knowledge · cognitive

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information that people have about something

knowledge.cognitive · forms: knowledge

Examples

Emergence

from: information people
through: people get information and persist it, make a state

Chain to foundations

changeL1 change.process: When a thing is not the same after as it was before.distinctL3 distinct.attribute: a thing is not the same as another thingenergyL0 energy.capacity: That by which things can be not as they were.knowledgeL7 knowledge.cognitive: information that people have about somethingentitiesL4 entities.object: things that are each distinct from other thingsinteractionL2 interaction.process: When two things change each other.marksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.interactingL4 interacting.social: when two things change each other while touchingpatternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.surfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.partL1 part.relation: Something that is in a thing but is not all of that thing.persistL1 persist.continue: To be the same through time.peopleL6 people.social: a group of distinct entities that persist over time and interact through mutual touchspaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.boundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.informationL6 information.knowledge: a pattern of marks that are differencestimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.groupsL5 groups.collection: a set of entity that are together because each entity has pattern
as tree

Neighborhood

Concepts that depend on this one above; what it is built from below.

used bybuilt fromcertainL8certain.confidence — a state where knowledge is about a real thing and does not differ from iteducationL8education.learning — people help other people acquire knowledgeinterestL8interest.psychological — a state that makes a person want to learn about somethingmeaningL8meaning.significance — a pattern of knowledge that differs from a statepolicyL8policy.governance — a set of knowledge that a system uses to control what happensscienceL8science.knowledge — system organized to get knowledge about mattertechnologyL8technology.tool — a set of devices and processes that use knowledge to change matterthinkL8think.cognitive — to bring about new information through the interaction of knowledge and changeknowledgeL7knowledge.cognitive — information that people have about somethinginformationL6information.knowledge — a pattern of marks that are differencespeopleL6people.social — a group of distinct entities that persist over time and interact through mutual touchE0 concrete → E14 abstract

Used by (13)

certainL8educationL8interestL8meaningL8policyL8scienceL8technologyL8thinkL8believeL9questionsL9cognitiveL20cultureL22technicalL23

Relations

is-ainformation.knowledgeis-a

Provenance

author: openrouter:openai/gpt-oss-120b · date: 2026-07-29 · confidence: 0.6