helicopter parenting · never-withdrawn
Ask PrometheusMaintenance of another's window that never stops, holding its walls so close that it never touches one itself and so never learns its own reach.
Helicopter parenting (noun) means: Maintenance of another's window that never stops, holding its walls so close that it never touches one itself and so never learns its own reach. It emerges from maintenance, window, wall, hold: The holder's power keeps the other well inside its window, so the other never touches an edge; with no wall met, its self-model has nothing to read its reach from. The maintenance continues exactly where the window is wide enough not to need it. In the EmergenceLexicon it sits at computed level 16, chaining down to the four foundations (space, time, energy, pattern).
ordinarily means: a parent's over-close watching and managing of a child's life
Examples
- The image of a parent hovering 'like a helicopter' appears in Haim Ginott's 1969 book Between Parent and Teenager, quoting a teenager. psychology
Emergence
- protection that removes the readings a self-model is built from
- maintenance that makes itself look necessary
- reach present and never read
Chain to foundations
full chain as text (402 steps)
- helicopter parentingL16
- maintenanceL14
- windowL7
- wallL8
- holdL13
- closeL5
- spaceL0
- differenceL1
- littleL4
- extentL3
- differenceL1
- bigL2
- spaceL0
- differenceL1
- othersL2
- spaceL0
- neverL1
- stopL15
- motionL2
- boundaryL2
- changeL1
- interactionL2
- interactingL4
- limitL14
- wallL8
- parameterL4
- driftL11
- applicationL10
- useL6
- purposeL9
- goalL6
- stateL2
- differenceL1
- needL5
- stateL2
- differenceL1
- persistL1
- conditionL3
- objectL4
- workL3
- meaningL8
- informationL6
- differenceL1
- marksL5
- patternL0
- differenceL1
- stateL2
- knowledgeL7
- patternL0
- informationL6
- goalL6
- processL4
- specificL3
- justL2
- differenceL1
- othersL2
- applyingL8
- forceL12
- holdL13
- learnL7
- interactionL2
- informationL6
- peopleL6
- stateL2
- differenceL1
- changeL1
- conditionL3
- interactingL4
- likeL3
- processL4
- becomeL5
- changeL1
- stateL2
- differenceL1
- objectL4
- timeL0
- reachL13
- powerL14
- self-modelL14
- touchL3
Neighborhood
Concepts that depend on this one above; what it is built from below.
Relations
| contrasts-with | taking-off-the-training-wheels.withdrawn-support | both hold another's window; the training wheels come off, the helicopter never lands |
| contrasts-with | self-efficacy.calibrated | self-efficacy is read from walls met; hovering removes the meetings it is built from |
| contrasts-with | learned-helplessness.under | helplessness learns its reach is empty from failing; the hovered-over child never tests it, so the reading is absent rather than under |