The Emergence Machine

collapse · failure

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L14 review noun window ontology open compare →

A wall crossing where the parameter drifts outside the window and nothing on the far side inherits the function of the thing.

collapse.failure · forms: collapse, collapsed, collapses, collapsing

Examples

Emergence

from: window wall drift parameter outside cross far function nothing side relevance
through: The interaction of a drifting parameter with the range boundary results in crossing to a state where function is lost and not transferred.

Chain to foundations

changeL1 change.process: When a thing is not the same after as it was before.happenL2 happen.event-occurrence: A change that is at some place during time.regularL1 regular.frequency: a thing that is the same pattern again over timerelevanceL12 relevance.core: a parameter whose drift moves a walldistinctL3 distinct.attribute: a thing is not the same as another thingmeaningL8 meaning.significance: a pattern of knowledge that differs from a statenumberL6 number.quantity: a mark of many distinct others together in a placegoL3 go.movement: to move one from a place to another placeenergyL0 energy.capacity: That by which things can be not as they were.driftL11 drift.aimless: Change of a parameter with nothing that makes it go one way.knowledgeL7 knowledge.cognitive: information that people have about somethingneedL5 need.psychological: a state that diverges from a persistent condition of an objectoffL2 off.state: when a thing is not here, it is thereflowL3 flow.movement: Motion of many parts of matter together through one place.outsideL6 outside.spatial: the space that is not inside a thing's boundarycarryingL5 carrying.transporting: To move with a thing that is in one place and then is in another, where the thing remains in contact and under control.controlL4 control.ability: A pattern that persists through time and sets boundaries for how others can change.lineL12 line.geometric: a set of points with regular arrangement in spacecontactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.sideL3 side.surface: A part of the boundary of a thing.entitiesL4 entities.object: things that are each distinct from other thingsinteractionL2 interaction.process: When two things change each other.marksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.collapseL14 collapse.failure: A wall crossing where the parameter drifts outside the window and nothing on the far side inherits the function of the thing.interactingL4 interacting.social: when two things change each other while touchingrangeL3 range.spatial: the space between two boundariesnoneL9 none.quantity: no amount of a thingmakeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.stateL2 state.condition: a pattern of a thing that persists through time in a placewallL10 wall.range-end: The value of a parameter at which a window ends.broughtL6 brought.past-tense: To come to a place carrying a thing that was not there before.amountL8 amount.quantity: the quantity of a thing is a size or a numberwayL9 way.method: a link of one place to another through spacefarL2 far.distance: more space than beforequantityL7 quantity.numerical: the size of how many things are in a spacepatternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.purposeL9 purpose.goal: a goal that is about why a thing is donesurfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.windowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.comeL3 come.arrive: To move through space until being at some place.parameterL4 parameter.condition: A condition of a thing that can change while the thing persists.partL1 part.relation: Something that is in a thing but is not all of that thing.arrangementL3 arrangement.spatial: a structure of parts in space.pointsL2 points.location: a part that is at a placesizeL2 size.measurement: the space that a thing's matter is inmatterL1 matter.substance: A pattern of energy that is in one place in space through time.linksL8 links.connection: a thing that connects two thingscrossL13 cross.symbol: a shape made by two lines that touch togetherpersistL1 persist.continue: To be the same through time.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.goalL6 goal.purpose: a needed state that differs from a statepeopleL6 people.social: a group of distinct entities that persist over time and interact through mutual touchothersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.connectsL7 connects.verb: When two things are brought together so that a flow between them can happen and persist.insideL5 inside.spatial: in the space that is within an object's boundaryboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.conditionL3 condition.state: a state of a thing that persists through time in a placeobjectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.functionL10 function.purpose: the purpose a thing is forpropertyL3 property.attribute: a state that a thing hasstructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.informationL6 information.knowledge: a pattern of marks that are differencesnothingL10 nothing.absence: not a thingmotionL2 motion.movement: Change of place: a thing is here, and after, it is there.workL3 work.effort: a change that happens when energy moves something through spacetimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.groupsL5 groups.collection: a set of entity that are together because each entity has pattern
as tree

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromcollapseL14collapse.failure — A wall crossing where the parameter drifts outside the window and nothing on the far side inherits the function of the twindowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.wallL10wall.range-end — The value of a parameter at which a window ends.driftL11drift.aimless — Change of a parameter with nothing that makes it go one way.parameterL4parameter.condition — A condition of a thing that can change while the thing persists.outsideL6outside.spatial — the space that is not inside a thing's boundarycrossL13cross.symbol — a shape made by two lines that touch togetherfarL2far.distance — more space than beforefunctionL10function.purpose — the purpose a thing is forE0 concrete → E14 abstract

Provenance

author: retrofit:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.8 · source: Sample/hundred-words-six-terms.md