movies · entertainment
a product that combines moving images and sound to create a visual experience over time
Examples
- The premiere of 'Avatar' in 2009 combined digital video, sound design, and visual effects to create a feature-length cinematic experience. entertainment
- Disney's 'Steamboat Willie' (1928) synchronized animated images with sound, marking an early milestone in film as a perceptual and technical product. history
- IMAX theaters use high-resolution digital projection and spatial audio to amplify the cognitive and sensory immersion of movies. technology
Emergence
through: the moving images and sound interact to form a unified perceptible sequence that unfolds over time
- dynamic visual narrative
- temporal audiovisual immersion
- integrated sensory storytelling
Chain to foundations
as tree
- moviesL13
- videoL10
- visualL7
- informationL6
- differenceL1
- patternL0
- marksL5
- differenceL1 (shown above)
- partL1
- changeL1
- patternL0 (shown above)
- surfaceL4
- patternL0 (shown above)
- differenceL1
- marksL5 (shown above)
- surfaceL4 (shown above)
- setsL3
- patternL0 (shown above)
- othersL2
- spaceL0 (shown above)
- timeL0 (shown above)
- patternL0 (shown above)
- differenceL1 (shown above)
- boundaryL2 (shown above)
- differenceL1 (shown above)
- informationL6
- motionL2
- dataL7
- informationL6 (shown above)
- pieceL3
- setsL3 (shown above)
- makeL4
- patternL0 (shown above)
- productsL3
- timeL0 (shown above)
- createL5
- visualL7
- musicL3
- makeL4 (shown above)
- productsL3 (shown above)
- showL7
- timeL0 (shown above)
- visualL7 (shown above)
- createL5 (shown above)
- experienceL12
- imageL8
- motionL2 (shown above)
- soundL3
- videoL10
Neighborhood
Concepts that depend on this one above; what it is built from below.