The Emergence Machine

video · digital

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a product formed by creating visual patterns of movement as persistent data over time

video.digital · forms: video, videos

Examples

Emergence

from: visual motion data make pattern products time create
through: visual patterns of movement are made as data that persist through time

Chain to foundations

changeL1 change.process: When a thing is not the same after as it was before.happenL2 happen.event-occurrence: A change that is at some place during time.energyL0 energy.capacity: That by which things can be not as they were.interactionL2 interaction.process: When two things change each other.marksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.createL5 create.production: to make a new thing that was not here beforenewL4 new.recent: A thing that comes into a setting and has not been there before, or does not persist from before.makeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.settingL3 setting.contextual: A place and time where things happen, with patterns that stay the same through change.videoL10 video.digital: a product formed by creating visual patterns of movement as persistent data over timecomeL3 come.arrive: To move through space until being at some place.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.surfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.pieceL3 piece.portion: a part of a thing that has its own boundarypartL1 part.relation: Something that is in a thing but is not all of that thing.dataL7 data.information: a set of pieces of informationmatterL1 matter.substance: A pattern of energy that is in one place in space through time.productsL3 products.goods: thing that is after a change on matter and has a structurepersistL1 persist.continue: To be the same through time.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.boundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.visualL7 visual.perceptual: information that is a set of marks on a surfacestructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.informationL6 information.knowledge: a pattern of marks that are differencesmotionL2 motion.movement: Change of place: a thing is here, and after, it is there.timeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.
as tree

Neighborhood

Concepts that depend on this one above; what it is built from below.

used bybuilt fromfilmL12film.entertainment — a recorded series of visual and audio patterns that are shown together over timemoviesL13movies.entertainment — a product that combines moving images and sound to create a visual experience over timevideoL10video.digital — a product formed by creating visual patterns of movement as persistent data over timevisualL7visual.perceptual — information that is a set of marks on a surfacemotionL2motion.movement — Change of place: a thing is here, and after, it is there.dataL7data.information — a set of pieces of informationmakeL4make.verb — Parts come together through interaction into a structure and persist in that pattern.patternL0pattern.regularity — That which is the same again: what is here is also there, or what is now was also before.productsL3products.goods — thing that is after a change on matter and has a structuretimeL0time.dimension — The before and after of things: that in which a thing can be, and then not be the same.createL5create.production — to make a new thing that was not here beforeE0 concrete → E14 abstract

Used by (2)

filmL12moviesL13

Relations

is-aproducts.goodsis-a
medium-forvisual.perceptualmedium-for

Provenance

author: openrouter:openai/gpt-oss-120b · date: 2026-07-29 · confidence: 0.6