health · condition
A state condition of matter that persists while its energy capacity follows a regular pattern.
Examples
- The human body maintains homeostasis by regulating temperature around 37°C despite external fluctuations. biology
- The International Space Station sustains life-support systems continuously while orbiting Earth every 90 minutes. engineering
- The U.S. Constitution has functioned as a governing framework since 1789, adapting through amendments and interpretations. institutions
Emergence
through: The matter’s condition persists while its energy capacity follows a regular pattern, creating a sustained condition.
- sustained dynamical stability
- bounded energy rhythm
- persistent functional equilibrium
Chain to foundations
- healthL19
- stateL2
- matterL1
- energyL0 (shown above)
- patternL0 (shown above)
- capacityL11
- parameterL4
- windowL7
- parameterL4 (shown above)
- rangeL3
- boundaryL2 (shown above)
- persistL1 (shown above)
- changeL1 (shown above)
- outsideL6
- partL1 (shown above)
- wallL10
- insideL5 (shown above)
- persistL1 (shown above)
- timeL0 (shown above)
- conditionL3 (shown above)
- followsL9
- persistL1 (shown above)
- regularL1
- timeL0 (shown above)
- potentialL18
- openL17
- boundaryL2 (shown above)
- spaceL0 (shown above)
- extentL3 (shown above)
- motionL2 (shown above)
- stateL2 (shown above)
- enablesL16
- makeL4
- provideL8
- giveL7
- receiveL6 (shown above)
- someoneL7
- peopleL6
- othersL2 (shown above)
- setsL3
- patternL0 (shown above)
- othersL2 (shown above)
- boundaryL2 (shown above)
- differenceL1 (shown above)
- persistL1 (shown above)
- distinctL3
- differenceL1 (shown above)
- othersL2 (shown above)
- entitiesL4
- interactingL4
- interactionL2 (shown above)
- touchL3 (shown above)
- groupsL5
- timeL0 (shown above)
- othersL2 (shown above)
- peopleL6
- possibleL3
- resourceL15
- parameterL4 (shown above)
- windowL7 (shown above)
- boundaryL2 (shown above)
- driftL11
- parameterL4 (shown above)
- changeL1 (shown above)
- goL3 (shown above)
- makeL4 (shown above)
- nothingL10
- noneL9
- differenceL1 (shown above)
- amountL8
- offL2
- spaceL0 (shown above)
- differenceL1 (shown above)
- noneL9
- wayL9
- spaceL0 (shown above)
- linksL8
- partL1 (shown above)
- connectsL7
- flowL3
- interactionL2 (shown above)
- persistL1 (shown above)
- structureL2 (shown above)
- broughtL6
- happenL2 (shown above)
- maintenanceL14
- matterL1 (shown above)
- differenceL1 (shown above)
- systemL5
- setsL3 (shown above)
- partL1 (shown above)
- structureL2 (shown above)
- interactionL2 (shown above)
- substanceL12
- fallL3
- spatialL13
- unoccupiedL9
- occupiedL8
- holesL7
- spaceL0 (shown above)
- boundaryL2 (shown above)
- matterL1 (shown above)
- definesL6
- patternL0 (shown above)
- boundaryL2 (shown above)
- differenceL1 (shown above)
- structureL2 (shown above)
- establishesL5
- makeL4 (shown above)
- othersL2 (shown above)
- surroundedL4
- spaceL0 (shown above)
- windowL7 (shown above)
- openL17
Neighborhood
Concepts that depend on this one above; what it is built from below.
Used by (2)
Relations
| is-a | state.condition | is-a |