The Emergence Machine

store · place

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a place where items are kept in a bounded structure so they persist after use

store.place · forms: store, stored, stores, storing

Examples

Emergence

from: space structure capacity boundary items keep persist time use
through: A bounded arrangement of matter in space creates a persistent location where distinct items remain after being used.

Chain to foundations

changeL1 change.process: When a thing is not the same after as it was before.distinctL3 distinct.attribute: a thing is not the same as another thingcapacityL11 capacity.size: the maximum load that a thing can have while its parameter stays inside the windowkeepL5 keep.maintenance: to make something persist in a place or stateenergyL0 energy.capacity: That by which things can be not as they were.storeL12 store.place: a place where items are kept in a bounded structure so they persist after usecontrolL4 control.ability: A pattern that persists through time and sets boundaries for how others can change.flowL3 flow.movement: Motion of many parts of matter together through one place.outsideL6 outside.spatial: the space that is not inside a thing's boundaryinteractionL2 interaction.process: When two things change each other.rangeL3 range.spatial: the space between two boundariesmakeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.stateL2 state.condition: a pattern of a thing that persists through time in a placedeviceL5 device.tool: A thing made of matter in which energy flows through a structure to do some change.wallL10 wall.range-end: The value of a parameter at which a window ends.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.comeL3 come.arrive: To move through space until being at some place.windowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.parameterL4 parameter.condition: A condition of a thing that can change while the thing persists.partL1 part.relation: Something that is in a thing but is not all of that thing.arrangementL3 arrangement.spatial: a structure of parts in space.matterL1 matter.substance: A pattern of energy that is in one place in space through time.persistL1 persist.continue: To be the same through time.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.useL6 use.application: to make something change with a controlitemsL4 items.object: things that are part of a set and are distinct from each otherothersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.insideL5 inside.spatial: in the space that is within an object's boundaryboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.objectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.conditionL3 condition.state: a state of a thing that persists through time in a placestructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.motionL2 motion.movement: Change of place: a thing is here, and after, it is there.timeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.
as tree

Neighborhood

Concepts that depend on this one above; what it is built from below.

used bybuilt fromarchiveL13archive.record — a place that stores a collection of saved information recordsstockL13stock.inventory — a collection of goods that are put in a store and are availablestoreL12store.place — a place where items are kept in a bounded structure so they persist after usespaceL0space.extent — Where things can be: that in which one thing is here and another is there, apart.structureL2structure.arrangement — The pattern of how the parts of a thing are placed in space.capacityL11capacity.size — the maximum load that a thing can have while its parameter stays inside the windowboundaryL2boundary.limit — The place where a thing ends and what is not the thing begins.itemsL4items.object — things that are part of a set and are distinct from each otherkeepL5keep.maintenance — to make something persist in a place or statepersistL1persist.continue — To be the same through time.timeL0time.dimension — The before and after of things: that in which a thing can be, and then not be the same.E0 concrete → E14 abstract

Used by (2)

archiveL13stockL13

Relations

is-arooms.spaceis-a

Provenance

author: openrouter:openai/gpt-oss-120b · date: 2026-07-29 · confidence: 0.6