The Emergence Machine

second nature · native

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L17 review noun folk phrase open compare →

a learned pattern whose running cost has fallen to zero, so the self-model can no longer tell it apart from what was never learned.

Second nature (noun) means: a learned pattern whose running cost has fallen to zero, so the self-model can no longer tell it apart from what was never learned. It emerges from learn, pattern, repeats, cost: Repetition drives a learned pattern's running cost toward nothing; when the cost reaches zero the self-model loses its only marker of learning, and files the pattern with what was always there. In the EmergenceLexicon it sits at computed level 17, chaining down to the four foundations (space, time, energy, pattern).

second-nature.native · forms: become second nature, becomes second nature, second nature

ordinarily means: something learned so well you do it without thinking

Examples

Emergence

from: learn pattern repeats cost self-model read nothing
through: Repetition drives a learned pattern's running cost toward nothing; when the cost reaches zero the self-model loses its only marker of learning, and files the pattern with what was always there.

Chain to foundations

extentL3 extent.spatial: how much space matter hasnothingL10 nothing.absence: not a thingmodelL9 model.representation: A pattern in one thing that is like another thing, so that acting on the pattern can say what the other thing will do.costL8 cost.economic: the quantity of work that is loss for a productpeopleL6 people.social: a group of distinct entities that persist over time and interact through mutual touchmarksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.holdL13 hold.physical: keep thing with touch and force so it does not movetimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.happenL2 happen.event-occurrence: A change that is at some place during time.comeL3 come.arrive: To move through space until being at some place.offL2 off.state: when a thing is not here, it is thereeventL3 event.occurrence: a change that occurs in a place during a timematterL1 matter.substance: A pattern of energy that is in one place in space through time.pressL5 press.force: to move an object until it is in contact with a surfaceinteractingL4 interacting.social: when two things change each other while touchinglearnL7 learn.cognitive: to change a person's condition by interacting with information so that the condition becomes like the informationrepeatsL1 repeats.action: to do a pattern again during timemakeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.occursL2 occurs.event: a change that is at some place during timeactL3 act.deed: do somethinggetL5 get.acquisition: you make a thing come to youinformationL6 information.knowledge: a pattern of marks that are differencestouchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.messageL7 message.information: information that one entity puts into space for another entityconditionL3 condition.state: a state of a thing that persists through time in a placedistinctL3 distinct.attribute: a thing is not the same as another thinglossL2 loss.economic: When a thing that was here is not here after, there is a difference.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.noneL9 none.quantity: no amount of a thingboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.persistL1 persist.continue: To be the same through time.putL3 put.placement: to move something into a placesecond natureL17 second-nature.native: a learned pattern whose running cost has fallen to zero, so the self-model can no longer tell it apart from what was never learned.changeL1 change.process: When a thing is not the same after as it was before.interactionL2 interaction.process: When two things change each other.energyL0 energy.capacity: That by which things can be not as they were.likeL3 like.similarity: When a thing has the same pattern as another thing.motionL2 motion.movement: Change of place: a thing is here, and after, it is there.objectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.readL7 read.information: when entities sees and makes informationarrangementL3 arrangement.spatial: a structure of parts in space.entitiesL4 entities.object: things that are each distinct from other thingsamountL8 amount.quantity: the quantity of a thing is a size or a numberprocessL4 process.general: A set of changes that occur in something over time.quantityL7 quantity.numerical: the size of how many things are in a spacepartL1 part.relation: Something that is in a thing but is not all of that thing.becomeL5 become.change: to be an object that undergoes a transition from one persistent state to another over timespaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.forceL12 force.push: a press of matter that results in a change in motionnumberL6 number.quantity: a mark of many distinct others together in a placeproductsL3 products.goods: thing that is after a change on matter and has a structuresaysL8 says.speech: to make a message that other distinct entities getseeL6 see.visual: change when matter interacts with marks visible in space extentsizeL2 size.measurement: the space that a thing's matter is inself-modelL14 self-model.reflexive: A model in a thing whose subject is the thing that holds the model.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.subjectL5 subject.entity: a thing that a change process is about in an eventworkL3 work.effort: a change that happens when energy moves something through spacedifferenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.stateL2 state.condition: a pattern of a thing that persists through time in a placestructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.groupsL5 groups.collection: a set of entity that are together because each entity has patterncontactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.surfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.keepL5 keep.maintenance: to make something persist in a place or state
full chain as text (232 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromsecond natureL17second-nature.native — a learned pattern whose running cost has fallen to zero, so the self-model can no longer tell it apart from what was nevlearnL7learn.cognitive — to change a person's condition by interacting with information so that the condition becomes like the informationpatternL0pattern.regularity — That which is the same again: what is here is also there, or what is now was also before.repeatsL1repeats.action — to do a pattern again during timecostL8cost.economic — the quantity of work that is loss for a productself-modelL14self-model.reflexive — A model in a thing whose subject is the thing that holds the model.readL7read.information — when entities sees and makes informationnothingL10nothing.absence — not a thing

Provenance

author: claude-opus-5:hand-curated · date: 2026-08-22 · confidence: 0.8 · source: folk phrase — the self-model drifting