The Emergence Machine

report · information

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a message that states information about an event

report.information · forms: report, reported, reporting, reports

Examples

Emergence

from: message state happen event information
through: The message conveys knowledge while the state marks the event's condition and the occurrence grounds it in time and place.

Chain to foundations

messageL7 message.information: information that one entity puts into space for another entitychangeL1 change.process: When a thing is not the same after as it was before.happenL2 happen.event-occurrence: A change that is at some place during time.distinctL3 distinct.attribute: a thing is not the same as another thingenergyL0 energy.capacity: That by which things can be not as they were.entitiesL4 entities.object: things that are each distinct from other thingsinteractionL2 interaction.process: When two things change each other.marksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.reportL8 report.information: a message that states information about an eventstateL2 state.condition: a pattern of a thing that persists through time in a placepatternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.surfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.eventL3 event.occurrence: a change that occurs in a place during a timepartL1 part.relation: Something that is in a thing but is not all of that thing.putL3 put.placement: to move something into a placepersistL1 persist.continue: To be the same through time.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.occursL2 occurs.event: a change that is at some place during timeboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.informationL6 information.knowledge: a pattern of marks that are differencesmotionL2 motion.movement: Change of place: a thing is here, and after, it is there.timeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.
as tree

Neighborhood

Concepts that depend on this one above; what it is built from below.

used bybuilt fromarticleL9article.written — a piece of text that reports on a subjectdespairL15despair.state — a self-model representing every parameter as having a window that is closed, whether or not the actual parameters are widoubtL15doubt.epistemic — a model reporting its own range as wide, which is why it tracks accuracy rather than opposing it.prideL15pride.state — a self-model reporting that one's parameters are within a window where few others are, defined by a model of what is norshameL15shame.emotional — a model of how one is modelled, reporting proximity to a wallreportL8report.information — a message that states information about an eventmessageL7message.information — information that one entity puts into space for another entitystateL2state.condition — a pattern of a thing that persists through time in a placehappenL2happen.event-occurrence — A change that is at some place during time.eventL3event.occurrence — a change that occurs in a place during a timeinformationL6information.knowledge — a pattern of marks that are differencesE0 concrete → E14 abstract

Used by (5)

articleL9despairL15doubtL15prideL15shameL15

Provenance

author: openrouter:openai/gpt-oss-120b · date: 2026-07-29 · confidence: 0.6