raising the bar · threshold
The wall that moves when a model of what can be done shifts, closing the window of what was possible before.
ordinarily means: setting a higher standard than before
Examples
- In 2012, Usain Bolt's 9.58-second 100m record raised the bar for all sprinters, redefining elite performance thresholds. sports
- After SpaceX landed and reused the Falcon 9 booster in 2015, the cost and reusability bar reset across orbital launch systems. engineering
- When AlphaGo defeated Lee Sedol in 2016, it raised the bar for what was thought possible in AI game-playing strategy. computing
Emergence
Chain to foundations
as tree
- raising the barL12
- wallL10
- windowL7
- parameterL4
- rangeL3
- boundaryL2 (shown above)
- persistL1 (shown above)
- changeL1 (shown above)
- outsideL6
- partL1 (shown above)
- parameterL4 (shown above)
- boundaryL2 (shown above)
- changeL1 (shown above)
- windowL7
- modelL9
- patternL0 (shown above)
- likeL3
- actL3
- changeL1 (shown above)
- interactionL2
- saysL8
- messageL7
- informationL6
- differenceL1 (shown above)
- marksL5
- patternL0 (shown above)
- entitiesL4
- othersL2 (shown above)
- boundaryL2 (shown above)
- distinctL3
- differenceL1 (shown above)
- othersL2 (shown above)
- spaceL0 (shown above)
- putL3
- informationL6
- othersL2 (shown above)
- distinctL3 (shown above)
- entitiesL4 (shown above)
- getL5
- makeL4 (shown above)
- messageL7
- windowL7 (shown above)
- parameterL4 (shown above)
- driftL11
- parameterL4 (shown above)
- changeL1 (shown above)
- goL3
- makeL4 (shown above)
- nothingL10
- noneL9
- offL2
- spaceL0 (shown above)
- differenceL1 (shown above)
- wayL9
- spaceL0 (shown above)
- linksL8
- partL1 (shown above)
- connectsL7
- flowL3
- interactionL2 (shown above)
- persistL1 (shown above)
- structureL2 (shown above)
- broughtL6
- happenL2
- wallL10
Neighborhood
Concepts that depend on this one above; what it is built from below.