print · material
a piece of physical material bearing a repeated pattern created by applying force
Examples
- The 1937 Dieppe Series B banknote bears ink patterns pressed into cotton paper by engraved steel rollers. economics
- A butterfly's wing scales diffract light into iridescent bands through nanoscale ridges formed during pupal development. biology
- The 1890s Columbian Exposition guidebook cover showed a repeating floral design stamped in gold leaf using heated brass dies. engineering
Emergence
from: piece material pattern press force make physical portion regularity application applying create repeats
through: pressing with force applies a tool to transfer a repeating pattern onto a physical portion, making a new material artifact
- repeating surface design
- impressed pattern persistence
- artifact of applied pressure
Chain to foundations
as tree
- printL13
- pieceL3
- materialL5
- patternL0 (shown above)
- pressL5
- forceL12
- matterL1 (shown above)
- interactionL2 (shown above)
- changeL1 (shown above)
- motionL2 (shown above)
- pressL5 (shown above)
- makeL4
- physicalL2
- portionL3
- regularityL10
- patternL0 (shown above)
- repeatsL1
- timeL0 (shown above)
- wayL9
- spaceL0 (shown above)
- linksL8
- partL1 (shown above)
- connectsL7
- flowL3
- interactionL2 (shown above)
- persistL1 (shown above)
- structureL2 (shown above)
- broughtL6
- happenL2 (shown above)
- applicationL10
- useL6
- purposeL9
- goalL6
- stateL2
- differenceL1 (shown above)
- needL5
- workL3 (shown above)
- meaningL8
- informationL6
- differenceL1 (shown above)
- marksL5
- differenceL1 (shown above)
- partL1 (shown above)
- changeL1 (shown above)
- patternL0 (shown above)
- surfaceL4 (shown above)
- patternL0 (shown above)
- differenceL1 (shown above)
- stateL2 (shown above)
- knowledgeL7
- informationL6 (shown above)
- peopleL6
- othersL2 (shown above)
- setsL3 (shown above)
- persistL1 (shown above)
- distinctL3
- differenceL1 (shown above)
- othersL2 (shown above)
- entitiesL4
- interactingL4
- interactionL2 (shown above)
- touchL3 (shown above)
- groupsL5
- timeL0 (shown above)
- patternL0 (shown above)
- informationL6
- goalL6
- processL4
- specificL3
- justL2
- differenceL1 (shown above)
- patternL0 (shown above)
- differenceL1 (shown above)
- othersL2 (shown above)
- justL2
- applyingL8
- createL5
- repeatsL1 (shown above)
Neighborhood
Concepts that depend on this one above; what it is built from below.