The Emergence Machine

herd mentality · collective

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L15 review noun folk phrase open compare →

A model in each individual that copies the state of others, which closes the window where choices could differ, because no one maintains a separate reason to act.

Herd mentality (noun) means: A model in each individual that copies the state of others, which closes the window where choices could differ, because no one maintains a separate reason to act. It emerges from model, parameter, window, maintenance: process. In the EmergenceLexicon it sits at computed level 15, chaining down to the four foundations (space, time, energy, pattern).

herd-mentality.collective · forms: herd mentality

ordinarily means: When people act the same way without thinking, just because others are doing it.

Emergence

from: model parameter window maintenance interaction
through: process

Chain to foundations

modelL9 model.representation: A pattern in one thing that is like another thing, so that acting on the pattern can say what the other thing will do.marksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.holdL13 hold.physical: keep thing with touch and force so it does not movetimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.happenL2 happen.event-occurrence: A change that is at some place during time.comeL3 come.arrive: To move through space until being at some place.matterL1 matter.substance: A pattern of energy that is in one place in space through time.pressL5 press.force: to move an object until it is in contact with a surfacemakeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.actL3 act.deed: do somethinggetL5 get.acquisition: you make a thing come to youinformationL6 information.knowledge: a pattern of marks that are differencestouchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.conditionL3 condition.state: a state of a thing that persists through time in a placemessageL7 message.information: information that one entity puts into space for another entitydistinctL3 distinct.attribute: a thing is not the same as another thingrangeL3 range.spatial: the space between two boundariesherd mentalityL15 herd-mentality.collective: A model in each individual that copies the state of others, which closes the window where choices could differ, because no one maintains a separate reason to act.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.boundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.putL3 put.placement: to move something into a placepersistL1 persist.continue: To be the same through time.maintenanceL14 maintenance.upkeep: Work that holds the parameters of a thing inside its window.interactionL2 interaction.process: When two things change each other.energyL0 energy.capacity: That by which things can be not as they were.changeL1 change.process: When a thing is not the same after as it was before.likeL3 like.similarity: When a thing has the same pattern as another thing.motionL2 motion.movement: Change of place: a thing is here, and after, it is there.objectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.arrangementL3 arrangement.spatial: a structure of parts in space.insideL5 inside.spatial: in the space that is within an object's boundaryoutsideL6 outside.spatial: the space that is not inside a thing's boundaryentitiesL4 entities.object: things that are each distinct from other thingspartL1 part.relation: Something that is in a thing but is not all of that thing.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.forceL12 force.push: a press of matter that results in a change in motionothersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.saysL8 says.speech: to make a message that other distinct entities getworkL3 work.effort: a change that happens when energy moves something through spacedifferenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.structureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.windowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.stateL2 state.condition: a pattern of a thing that persists through time in a placeparameterL4 parameter.condition: A condition of a thing that can change while the thing persists.contactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.surfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.keepL5 keep.maintenance: to make something persist in a place or state
full chain as text (160 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromherd mentalityL15herd-mentality.collective — A model in each individual that copies the state of others, which closes the window where choices could differ, because modelL9model.representation — A pattern in one thing that is like another thing, so that acting on the pattern can say what the other thing will do.parameterL4parameter.condition — A condition of a thing that can change while the thing persists.windowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.maintenanceL14maintenance.upkeep — Work that holds the parameters of a thing inside its window.interactionL2interaction.process — When two things change each other.

Provenance

author: phrases:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.7 · source: folk phrase — collective outcome nobody chose