gut feeling · trust
a self-model that persists without access to its own pattern, yet is still trusted
ordinarily means: a feeling in your stomach about something, even when you can't explain why
Examples
- A pilot lands a plane in fog using only instruments, ignoring a visceral sense of danger. aviation
- The immune system attacks a transplanted kidney despite no detectable pathogens. biology
- An algorithm recommends high-interest loans to low-income users based on persistent behavioral patterns it cannot interpret. computing
Emergence
through: When a self-model persists without access to its own pattern, it is still trusted.
- trust without justification
- persistent intuition despite opacity
Chain to foundations
as tree
- gut feelingL16
- self-modelL14
- modelL9
- patternL0
- likeL3
- actL3
- saysL8
- messageL7
- informationL6
- differenceL1 (shown above)
- marksL5
- differenceL1 (shown above)
- partL1
- changeL1 (shown above)
- patternL0 (shown above)
- surfaceL4
- boundaryL2
- spaceL0 (shown above)
- differenceL1 (shown above)
- changeL1 (shown above)
- touchL3
- spaceL0 (shown above)
- boundaryL2 (shown above)
- interactionL2 (shown above)
- changeL1 (shown above)
- partL1 (shown above)
- boundaryL2
- patternL0 (shown above)
- entitiesL4
- othersL2 (shown above)
- boundaryL2 (shown above)
- distinctL3
- differenceL1 (shown above)
- othersL2 (shown above)
- spaceL0 (shown above)
- putL3
- informationL6
- othersL2 (shown above)
- distinctL3 (shown above)
- entitiesL4 (shown above)
- getL5
- makeL4 (shown above)
- messageL7
- holdL13
- touchL3 (shown above)
- forceL12
- keepL5
- motionL2 (shown above)
- subjectL5
- modelL9
- trustL15
- modelL9 (shown above)
- windowL7
- parameterL4 (shown above)
- actL3 (shown above)
- insteadL10
- systemL5
- setsL3 (shown above)
- partL1 (shown above)
- structureL2 (shown above)
- interactionL2 (shown above)
- rangeL3 (shown above)
- acrossL14
- spaceL0 (shown above)
- directionL13
- lineL12
- pointsL2 (shown above)
- goL3
- point of no returnL11
- sideL3
- relevanceL12
- parameterL4 (shown above)
- driftL11
- parameterL4 (shown above)
- changeL1 (shown above)
- goL3 (shown above)
- makeL4 (shown above)
- nothingL10
- noneL9
- offL2
- spaceL0 (shown above)
- differenceL1 (shown above)
- wayL9
- wallL10 (shown above)
- motionL2 (shown above)
- holdL13 (shown above)
- patternL0 (shown above)
- accessL5
- persistL1 (shown above)
- self-modelL14
Neighborhood
Concepts that depend on this one above; what it is built from below.