The Emergence Machine

golf · sport

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L15 review noun closed compare →

a game where people use a tool to move an object toward a hole with as few actions as possible

golf.sport · forms: golf, golfed, golfing, golfs

Examples

Emergence

from: game tools entities space action change people touch toward use holes motion object possible
through: people use tools to set objects in motion toward holes, counting actions within a structured game.

Chain to foundations

changeL1 change.process: When a thing is not the same after as it was before.golfL15 golf.sport: a game where people use a tool to move an object toward a hole with as few actions as possiblehappenL2 happen.event-occurrence: A change that is at some place during time.towardL14 toward.spatial: in the direction that go to a locationgoL3 go.movement: to move one from a place to another placedistinctL3 distinct.attribute: a thing is not the same as another thinglocationL12 location.spatial: a point where a thing is in spaceenergyL0 energy.capacity: That by which things can be not as they were.possibleL3 possible.potential: that can happenpoint of no returnL11 point-of-no-return.irreversible: A wall in a parameter's window, beyond which the thing cannot persist even though its parts do.organizedL3 organized.structure: a state where parts are in a regular pattern that persists through timeneedL5 need.psychological: a state that diverges from a persistent condition of an objectcontrolL4 control.ability: A pattern that persists through time and sets boundaries for how others can change.flowL3 flow.movement: Motion of many parts of matter together through one place.outsideL6 outside.spatial: the space that is not inside a thing's boundaryfollowsL9 follows.sequential: to move after something in time with the same order as it happenslineL12 line.geometric: a set of points with regular arrangement in spaceentitiesL4 entities.object: things that are each distinct from other thingssideL3 side.surface: A part of the boundary of a thing.materialL5 material.physical: a thing that is a pattern of energy in a place through time and can be an objectinteractionL2 interaction.process: When two things change each other.holesL7 holes.empty-regions: Spaces where matter is not, but which are within or surrounded by matter that defines a boundary.extentL3 extent.spatial: how much space matter hasrangeL3 range.spatial: the space between two boundariesinteractingL4 interacting.social: when two things change each other while touchinggameL11 game.playful: an organized sequence of actions where participants follow a structure to achieve a desired outcomemakeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.narrowL5 narrow.spatial: Having a small range between boundaries.stateL2 state.condition: a pattern of a thing that persists through time in a placedeviceL5 device.tool: A thing made of matter in which energy flows through a structure to do some change.directionL13 direction.spatial: a line that a thing points to as it goeswallL10 wall.range-end: The value of a parameter at which a window ends.processL4 process.general: A set of changes that occur in something over time.establishesL5 establishes.verb: To make a pattern that persists in space and time by setting its boundaries through interaction.settingL3 setting.contextual: A place and time where things happen, with patterns that stay the same through change.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.comeL3 come.arrive: To move through space until being at some place.orderL8 order.arrangement: a parameter whose window is narrowwindowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.surroundedL4 surrounded.enclosed: A thing is in a space where boundaries are on all sides around it.parameterL4 parameter.condition: A condition of a thing that can change while the thing persists.partL1 part.relation: Something that is in a thing but is not all of that thing.arrangementL3 arrangement.spatial: a structure of parts in space.toolsL7 tools.tool: a device that helps a person do workpointsL2 points.location: a part that is at a placesizeL2 size.measurement: the space that a thing's matter is inoutcomeL10 outcome.result: the state that follows after a changedefinesL6 defines.verb: To make a pattern that establishes the boundary of what a thing is by how it differs from others.matterL1 matter.substance: A pattern of energy that is in one place in space through time.helpL5 help.assistance: to make another thing change when it can not change by itselfactionL4 action.deed: A change that is done by a thing.persistL1 persist.continue: To be the same through time.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.peopleL6 people.social: a group of distinct entities that persist over time and interact through mutual touchdifferenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.useL6 use.application: to make something change with a controlothersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.goalL6 goal.purpose: a needed state that differs from a stategetL5 get.acquisition: you make a thing come to youinsideL5 inside.spatial: in the space that is within an object's boundaryobjectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.boundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.conditionL3 condition.state: a state of a thing that persists through time in a placestructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.occursL2 occurs.event: a change that is at some place during timemotionL2 motion.movement: Change of place: a thing is here, and after, it is there.workL3 work.effort: a change that happens when energy moves something through spaceregularL1 regular.frequency: a thing that is the same pattern again over timesmallL4 small.size: a thing that is less extent than most other thingstimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.groupsL5 groups.collection: a set of entity that are together because each entity has pattern
as tree

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromgolfL15golf.sport — a game where people use a tool to move an object toward a hole with as few actions as possiblegameL11game.playful — an organized sequence of actions where participants follow a structure to achieve a desired outcometoolsL7tools.tool — a device that helps a person do workentitiesL4entities.object — things that are each distinct from other thingsspaceL0space.extent — Where things can be: that in which one thing is here and another is there, apart.actionL4action.deed — A change that is done by a thing.changeL1change.process — When a thing is not the same after as it was before.peopleL6people.social — a group of distinct entities that persist over time and interact through mutual touchtouchL3touch.together — When there is no space between the boundaries of two things, and each can change the other.E0 concrete → E14 abstract

Relations

is-agame.playfulis-a
medium-fortools.toolmedium-for

Provenance

author: openrouter:openai/gpt-oss-120b · date: 2026-07-29 · confidence: 0.6