The Emergence Machine

decay · process

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drift toward a wall at a rate faster than the work being done to oppose it

decay.process · forms: decay, decayed, decaying, decays

Examples

Emergence

from: drift wall parameter maintenance fast work toward rating
through: An aimless drift pushes a parameter toward the end of its allowable range, and the speed of that movement exceeds the rate at which maintenance effort can correct it, causing the condition to degrade.

Chain to foundations

holdL13 hold.physical: keep thing with touch and force so it does not movechangeL1 change.process: When a thing is not the same after as it was before.happenL2 happen.event-occurrence: A change that is at some place during time.towardL14 toward.spatial: in the direction that go to a locationdistinctL3 distinct.attribute: a thing is not the same as another thingnumberL6 number.quantity: a mark of many distinct others together in a placegoL3 go.movement: to move one from a place to another placekeepL5 keep.maintenance: to make something persist in a place or statelocationL12 location.spatial: a point where a thing is in spaceenergyL0 energy.capacity: That by which things can be not as they were.driftL11 drift.aimless: Change of a parameter with nothing that makes it go one way.point of no returnL11 point-of-no-return.irreversible: A wall in a parameter's window, beyond which the thing cannot persist even though its parts do.largeL3 large.size: Having more space than a usual thing has.carryingL5 carrying.transporting: To move with a thing that is in one place and then is in another, where the thing remains in contact and under control.controlL4 control.ability: A pattern that persists through time and sets boundaries for how others can change.flowL3 flow.movement: Motion of many parts of matter together through one place.outsideL6 outside.spatial: the space that is not inside a thing's boundaryoffL2 off.state: when a thing is not here, it is therelineL12 line.geometric: a set of points with regular arrangement in spacecontactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.usualL2 usual.common: a thing that is regular in its occurrence over timeinteractionL2 interaction.process: When two things change each other.marksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.extentL3 extent.spatial: how much space matter hasrangeL3 range.spatial: the space between two boundariesdecayL15 decay.process: drift toward a wall at a rate faster than the work being done to oppose itnoneL9 none.quantity: no amount of a thingmakeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.stateL2 state.condition: a pattern of a thing that persists through time in a placewallL10 wall.range-end: The value of a parameter at which a window ends.directionL13 direction.spatial: a line that a thing points to as it goesmaintenanceL14 maintenance.upkeep: Work that holds the parameters of a thing inside its window.wayL9 way.method: a link of one place to another through spacebroughtL6 brought.past-tense: To come to a place carrying a thing that was not there before.amountL8 amount.quantity: the quantity of a thing is a size or a numberratingL9 rating.evaluation: a number that is the difference.relation of a thing with a usual thingquantityL7 quantity.numerical: the size of how many things are in a spacepatternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.comeL3 come.arrive: To move through space until being at some place.surfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.windowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.parameterL4 parameter.condition: A condition of a thing that can change while the thing persists.partL1 part.relation: Something that is in a thing but is not all of that thing.arrangementL3 arrangement.spatial: a structure of parts in space.fastL9 fast.speed: a change where a thing moves a large amount of distance in a short amount of timepointsL2 points.location: a part that is at a placesizeL2 size.measurement: the space that a thing's matter is inlengthL4 length.spatial: how much space between two boundaries of a thingmatterL1 matter.substance: A pattern of energy that is in one place in space through time.smallL4 small.size: a thing that is less extent than most other thingslinksL8 links.connection: a thing that connects two thingspersistL1 persist.continue: To be the same through time.lotL8 lot.quantity: a large quantity of somethingdifferenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.connectsL7 connects.verb: When two things are brought together so that a flow between them can happen and persist.insideL5 inside.spatial: in the space that is within an object's boundaryboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.objectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.conditionL3 condition.state: a state of a thing that persists through time in a placestructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.bigL2 big.size: Having much space; more space than another thing has.pressL5 press.force: to move an object until it is in contact with a surfaceworkL3 work.effort: a change that happens when energy moves something through spacemotionL2 motion.movement: Change of place: a thing is here, and after, it is there.regularL1 regular.frequency: a thing that is the same pattern again over timenothingL10 nothing.absence: not a thingshortL5 short.length: having less length than is usualtimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.forceL12 force.push: a press of matter that results in a change in motion
as tree

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromdecayL15decay.process — drift toward a wall at a rate faster than the work being done to oppose itdriftL11drift.aimless — Change of a parameter with nothing that makes it go one way.wallL10wall.range-end — The value of a parameter at which a window ends.parameterL4parameter.condition — A condition of a thing that can change while the thing persists.maintenanceL14maintenance.upkeep — Work that holds the parameters of a thing inside its window.fastL9fast.speed — a change where a thing moves a large amount of distance in a short amount of timeworkL3work.effort — a change that happens when energy moves something through spacetowardL14toward.spatial — in the direction that go to a locationratingL9rating.evaluation — a number that is the difference.relation of a thing with a usual thingE0 concrete → E14 abstract

Relations

contrasts-withwall.range-enddecay moves toward wall, maintenance keeps away from wall
contrasts-withmaintenance.upkeepdecay occurs when maintenance is insufficient
is-adrift.aimlessdecay is a type of uncontrolled drift

Provenance

author: retrofit:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.8 · source: Sample/hundred-words-six-terms.md