The Emergence Machine

chaos · unpredictable-drift

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drift whose later values cannot be predicted from current ones at the resolution available

Chaos (noun) means: drift whose later values cannot be predicted from current ones at the resolution available. It emerges from drift, parameter, window, wall: The components together form a drifting parameter that changes without direction, bounded by range limits, where future values cannot be determined from present states due to limited access to sufficient resolution. In the EmergenceLexicon it sits at computed level 12, chaining down to the four foundations (space, time, energy, pattern).

chaos.unpredictable-drift · forms: chaos

Examples

Emergence

from: drift parameter window wall available later value current
through: The components together form a drifting parameter that changes without direction, bounded by range limits, where future values cannot be determined from present states due to limited access to sufficient resolution.

Chain to foundations

availableL7 available.accessible: free for get or use nownothingL10 nothing.absence: not a thingmarksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.linksL8 links.connection: a thing that connects two thingsconnectsL7 connects.verb: When two things are brought together so that a flow between them can happen and persist.futureL4 future.temporal: the part of time that is after nowtimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.happenL2 happen.event-occurrence: A change that is at some place during time.comeL3 come.arrive: To move through space until being at some place.flowL3 flow.movement: Motion of many parts of matter together through one place.offL2 off.state: when a thing is not here, it is therematterL1 matter.substance: A pattern of energy that is in one place in space through time.valueL7 value.magnitude: The number a parameter has at a time.makeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.getL5 get.acquisition: you make a thing come to youactL3 act.deed: do somethingtouchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.conditionL3 condition.state: a state of a thing that persists through time in a placedistinctL3 distinct.attribute: a thing is not the same as another thingcurrentL1 current.present: Of the time that is now.rangeL3 range.spatial: the space between two boundariespatternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.boundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.chaosL12 chaos.unpredictable-drift: drift whose later values cannot be predicted from current ones at the resolution availablepersistL1 persist.continue: To be the same through time.noneL9 none.quantity: no amount of a thinggoL3 go.movement: to move one from a place to another placechangeL1 change.process: When a thing is not the same after as it was before.interactionL2 interaction.process: When two things change each other.energyL0 energy.capacity: That by which things can be not as they were.motionL2 motion.movement: Change of place: a thing is here, and after, it is there.outsideL6 outside.spatial: the space that is not inside a thing's boundaryobjectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.insideL5 inside.spatial: in the space that is within an object's boundaryarrangementL3 arrangement.spatial: a structure of parts in space.wallL8 wall.range-end: The value of a parameter at which a window ends.amountL8 amount.quantity: the quantity of a thing is a size or a numberpartL1 part.relation: Something that is in a thing but is not all of that thing.quantityL7 quantity.numerical: the size of how many things are in a spacespaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.numberL6 number.quantity: a mark of many distinct others together in a placelaterL5 later.temporal: after nowdeviceL5 device.tool: A thing made of matter in which energy flows through a structure to do some change.driftL11 drift.aimless: Change of a parameter with nothing that makes it go one way.sizeL2 size.measurement: the space that a thing's matter is inwayL9 way.method: a link of one place to another through spacebroughtL6 brought.past-tense: To come to a place carrying a thing that was not there before.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.useL6 use.application: to make something change by acting on itwindowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.structureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.freeL3 free.unconstrained: When matter is not bound by a boundary, it can move in space and remain.parameterL4 parameter.condition: A condition of a thing that can change while the thing persists.stateL2 state.condition: a pattern of a thing that persists through time in a placecarryingL5 carrying.transporting: To move with a thing that is in one place and then is in another, where the thing remains in contact.contactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.possibleL3 possible.potential: that can happensurfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.
full chain as text (198 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromchaosL12chaos.unpredictable-drift — drift whose later values cannot be predicted from current ones at the resolution availabledriftL11drift.aimless — Change of a parameter with nothing that makes it go one way.parameterL4parameter.condition — A condition of a thing that can change while the thing persists.windowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.wallL8wall.range-end — The value of a parameter at which a window ends.availableL7available.accessible — free for get or use nowlaterL5later.temporal — after nowvalueL7value.magnitude — The number a parameter has at a time.currentL1current.present — Of the time that is now.

Relations

is-adrift.aimlesschaos is a kind of drift
contrasts-withparameter.conditionchaos contrasts with regulated parameter change

Provenance

author: retrofit:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.8 · source: Sample/abstract-concepts-as-ranges.md