bed · furniture
a piece of furniture that provides a place for a human to stay while they sleep
Examples
- The IKEA MALM bed frame, made of particleboard and metal fasteners, supports a mattress in a Stockholm apartment. everyday life
- The hospital bed in Room 304 of St. Mary's ICU adjusts height and angle to keep a patient stable during recovery. biology
- The Mars Desert Research Station in Utah includes a sleeping pod designed to simulate astronaut rest cycles on long missions. engineering
Emergence
through: the arranged matter forms a boundary that encloses a space for a human to stay
- designated rest area
- supported horizontal enclosure
- sleep-ready human container
Chain to foundations
as tree
- bedL17
- structureL2
- matterL1
- boundaryL2
- furnitureL11
- matterL1 (shown above)
- structureL2 (shown above)
- spaceL0 (shown above)
- functionL10
- purposeL9
- goalL6
- stateL2
- differenceL1 (shown above)
- needL5
- stateL2 (shown above)
- differenceL1 (shown above)
- persistL1 (shown above)
- conditionL3
- objectL4
- workL3
- meaningL8
- informationL6
- differenceL1 (shown above)
- marksL5
- patternL0 (shown above)
- differenceL1 (shown above)
- stateL2 (shown above)
- knowledgeL7
- informationL6 (shown above)
- peopleL6
- othersL2
- spaceL0 (shown above)
- timeL0 (shown above)
- patternL0 (shown above)
- differenceL1 (shown above)
- setsL3
- patternL0 (shown above)
- othersL2 (shown above)
- boundaryL2 (shown above)
- differenceL1 (shown above)
- persistL1 (shown above)
- distinctL3
- differenceL1 (shown above)
- othersL2 (shown above)
- entitiesL4
- interactingL4
- interactionL2 (shown above)
- touchL3 (shown above)
- groupsL5
- timeL0 (shown above)
- othersL2
- patternL0 (shown above)
- informationL6
- goalL6
- propertyL3
- stateL2 (shown above)
- differenceL1 (shown above)
- purposeL9
- itemsL4
- putL3
- humanL16
- peopleL6 (shown above)
- lifeL15
- matterL1 (shown above)
- energyL0 (shown above)
- patternL0 (shown above)
- changeL1 (shown above)
- keepL5
- persistL1 (shown above)
- stateL2 (shown above)
- timeL0 (shown above)
- useL6
- maintenanceL14
- persistL1 (shown above)
- pieceL3
- provideL8
- sleepL11
- spaceL0 (shown above)
- timeL0 (shown above)
Neighborhood
Concepts that depend on this one above; what it is built from below.
Relations
| is-a | furniture.home | a piece of furniture |