The Emergence Machine

party · social

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a group of people who interact in a setting with music

party.social · forms: parties, party

Examples

Emergence

from: people setting music groups interacting interaction
through: people come and interact in the setting while music plays

Chain to foundations

changeL1 change.process: When a thing is not the same after as it was before.happenL2 happen.event-occurrence: A change that is at some place during time.distinctL3 distinct.attribute: a thing is not the same as another thingenergyL0 energy.capacity: That by which things can be not as they were.entitiesL4 entities.object: things that are each distinct from other thingsinteractionL2 interaction.process: When two things change each other.interactingL4 interacting.social: when two things change each other while touchingmusicL3 music.auditory: a pattern of energy changes that occurs again over timepartyL7 party.social: a group of people who interact in a setting with musicsettingL3 setting.contextual: A place and time where things happen, with patterns that stay the same through change.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.persistL1 persist.continue: To be the same through time.peopleL6 people.social: a group of distinct entities that persist over time and interact through mutual touchspaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.occursL2 occurs.event: a change that is at some place during timeboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.timeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.groupsL5 groups.collection: a set of entity that are together because each entity has pattern
as tree

Neighborhood

Concepts that depend on this one above; what it is built from below.

used bybuilt fromagreementL8agreement.social — when two or more parties like a just conditionholidayL8holiday.leisure — a day when work is off and a party often happenspartyL7party.social — a group of people who interact in a setting with musicpeopleL6people.social — a group of distinct entities that persist over time and interact through mutual touchsettingL3setting.contextual — A place and time where things happen, with patterns that stay the same through change.musicL3music.auditory — a pattern of energy changes that occurs again over timegroupsL5groups.collection — a set of entity that are together because each entity has patterninteractingL4interacting.social — when two things change each other while touchinginteractionL2interaction.process — When two things change each other.E0 concrete → E14 abstract

Used by (2)

agreementL8holidayL8

Relations

is-agroups.collectiona party is a kind of group

Provenance

author: openrouter:openai/gpt-oss-120b · date: 2026-07-29 · confidence: 0.6