lost the plot · drift
A self-model that has changed without noticing, so the thing it models is no longer inside its window.
ordinarily means: People lost track of what was happening.
Examples
- The 2008 financial crisis emerged as credit rating agencies kept assigning AAA grades to mortgage-backed securities long after underlying risks had changed. economics
- The Mars Climate Orbiter burned up in the atmosphere because NASA teams used metric units while Lockheed Martin used imperial for thruster calculations. engineering
- The Twitter algorithm promoted outrage after engagement-driven training lost sight of user well-being as a goal, amplifying harmful content by default. computing
Emergence
through: self-model.reflexive and drift.aimless together mean the model changed without correction, letting the modeled thing move toward a wall. window.range defines where it can persist. lost.state marks that it has already crossed.
- unnoticed drift in self-awareness
- model failure without external sign
Chain to foundations
as tree
- lost the plotL15
- self-modelL14
- modelL9
- patternL0
- likeL3
- actL3
- saysL8
- messageL7
- informationL6
- differenceL1 (shown above)
- marksL5
- differenceL1 (shown above)
- partL1
- changeL1 (shown above)
- patternL0 (shown above)
- surfaceL4
- boundaryL2
- spaceL0 (shown above)
- differenceL1 (shown above)
- changeL1 (shown above)
- touchL3
- spaceL0 (shown above)
- boundaryL2 (shown above)
- interactionL2 (shown above)
- changeL1 (shown above)
- partL1 (shown above)
- boundaryL2
- patternL0 (shown above)
- entitiesL4
- othersL2 (shown above)
- boundaryL2 (shown above)
- distinctL3
- differenceL1 (shown above)
- othersL2 (shown above)
- spaceL0 (shown above)
- putL3
- informationL6
- othersL2 (shown above)
- distinctL3 (shown above)
- entitiesL4 (shown above)
- getL5
- makeL4 (shown above)
- messageL7
- holdL13
- touchL3 (shown above)
- forceL12
- keepL5
- motionL2 (shown above)
- subjectL5
- modelL9
- driftL11
- parameterL4
- changeL1 (shown above)
- goL3
- makeL4 (shown above)
- nothingL10
- noneL9
- offL2
- spaceL0 (shown above)
- differenceL1 (shown above)
- wayL9
- windowL7
- lostL3
- self-modelL14
Neighborhood
Concepts that depend on this one above; what it is built from below.