foot · body-part
a part of a body that has a structure to support weight and enable motion
Examples
- A human foot bears 70 kg of body weight while walking on rocky terrain during a Himalayan trek. biology
- The Eiffel Tower's three-foot-thick foundation distributes 10,100 metric tons into the Parisian ground. engineering
- A chess pawn on e4 occupies a square that controls diagonal advances by opposing pieces. games
Emergence
through: matter forms a part of a body where arrangement and internal relations support weight and enable motion by providing structural integrity and facilitation.
- load-bearing capability
- locomotive potential
- structural integration with body
Chain to foundations
as tree
- footL19
- partL1
- structureL2
- matterL1
- bodyL10
- matterL1 (shown above)
- formL9
- windowL7
- boundaryL2 (shown above)
- parameterL4 (shown above)
- narrowL5
- spaceL0 (shown above)
- pieceL3
- enablesL16
- makeL4
- provideL8
- giveL7
- receiveL6 (shown above)
- someoneL7
- peopleL6
- othersL2 (shown above)
- setsL3
- patternL0 (shown above)
- othersL2 (shown above)
- boundaryL2 (shown above)
- differenceL1 (shown above)
- persistL1 (shown above)
- distinctL3
- differenceL1 (shown above)
- othersL2 (shown above)
- entitiesL4
- interactingL4
- interactionL2 (shown above)
- touchL3 (shown above)
- groupsL5
- timeL0 (shown above)
- othersL2 (shown above)
- peopleL6
- possibleL3
- resourceL15
- parameterL4 (shown above)
- windowL7 (shown above)
- boundaryL2 (shown above)
- driftL11
- parameterL4 (shown above)
- changeL1 (shown above)
- goL3 (shown above)
- makeL4 (shown above)
- nothingL10
- noneL9
- differenceL1 (shown above)
- amountL8
- offL2
- spaceL0 (shown above)
- differenceL1 (shown above)
- noneL9
- wayL9
- spaceL0 (shown above)
- linksL8
- partL1 (shown above)
- connectsL7
- flowL3
- interactionL2 (shown above)
- persistL1 (shown above)
- structureL2 (shown above)
- broughtL6
- happenL2 (shown above)
- maintenanceL14
- matterL1 (shown above)
- differenceL1 (shown above)
- systemL5
- setsL3 (shown above)
- partL1 (shown above)
- structureL2 (shown above)
- interactionL2 (shown above)
- substanceL12
- fallL3
- motionL2 (shown above)
- supportL6
- helpL5
- interactionL2 (shown above)
- differenceL1 (shown above)
- partL1 (shown above)
- persistL1 (shown above)
- spaceL0 (shown above)
- touchL3 (shown above)
- helpL5
- weightL18
Neighborhood
Concepts that depend on this one above; what it is built from below.
Used by (1)
Relations
| is-a | head.body-part | is-a |