button · tool
a part that can be pressed to enable an action
Examples
- The red 'E-stop' button on a factory robot cuts power when pressed during malfunction. engineering
- The 'Like' button on Facebook's newsfeed triggers a thumbs-up action after user input. computing
- A doorbell chime sounds when the brass button by the front gate is pressed. everyday life
Emergence
through: pressing the part causes a mechanical click and enables an action
- tactile feedback
- action initiation
- discrete input
Chain to foundations
as tree
- buttonL17
- partL1
- pressL5
- workL3
- contactL4
- motionL2 (shown above)
- objectL4
- surfaceL4
- timeL0 (shown above)
- clickL4
- actionL4
- enablesL16
- makeL4
- provideL8
- giveL7
- receiveL6 (shown above)
- someoneL7
- peopleL6
- othersL2 (shown above)
- setsL3
- patternL0 (shown above)
- othersL2 (shown above)
- boundaryL2 (shown above)
- differenceL1 (shown above)
- persistL1 (shown above)
- distinctL3
- differenceL1 (shown above)
- othersL2 (shown above)
- entitiesL4
- interactingL4
- interactionL2 (shown above)
- touchL3 (shown above)
- groupsL5
- timeL0 (shown above)
- othersL2 (shown above)
- peopleL6
- possibleL3
- resourceL15
- parameterL4
- windowL7
- boundaryL2 (shown above)
- driftL11
- parameterL4 (shown above)
- changeL1 (shown above)
- goL3 (shown above)
- makeL4 (shown above)
- nothingL10
- noneL9
- differenceL1 (shown above)
- amountL8
- offL2
- spaceL0 (shown above)
- differenceL1 (shown above)
- noneL9
- wayL9
- maintenanceL14
- matterL1 (shown above)
- differenceL1 (shown above)
- systemL5
- setsL3 (shown above)
- partL1 (shown above)
- structureL2 (shown above)
- interactionL2 (shown above)
- substanceL12
- fallL3
Neighborhood
Concepts that depend on this one above; what it is built from below.
Relations
| is-a | device.tool | a button is a type of tool |
| enables | click.mechanical | pressing it can produce a click sound |